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Laser Tank   Elite Laser Tank   Laser Tank Schematic

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Unit Class Upgrade Building Production Building
Vehicles Tech Center War Factory
Splash Damage Space Infantry Vehicle Air Building Map Speed
Yes 150 Best Best Can't Hit Poor 1.1
AVAILABLE FROM THE EVENT SHOP
Event XP Cost 7,000 xp
Requirements Paladin


Stat Progression[]

Level Upgrade Cost Upgrade
Time
Tech
Center
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal Oil
1 N/A N/A N/A Instant 7 14,400 11,520 0.9 833 320 1,561
2 1,269,000 1,134,000 0 7 18,720 14,980 0.9 928 335 1,951
3 1,764,000 1,587,600 0 8 24,300 19,440 0.9 1,028 350 2,107
4 2,469,600 2,222,600 0 8 31,680 25,340 0.9 1,128 358 2,263
5 3,457,400 3,111,700 0 9 41,220 32,980 0.9 1,228 366 2,420
6 4,840,400 4,356,400 0 9 53,640 42,910 0.9 1,328 374 2,576
7 6,776,600 6,098,900 0 10 69,660 55,730 0.9 1,428 382 2,732
8 9,487,200 8,538,500 0 10 90,540 72,430 0.9 1,528 390 2,888
9 13,282,100 11,953,100 0 10 125,000 125,000 0.9 1,628 400 3,512
10 18,585,000 16,565,500 600,000 5s 10 150,000 150,000 0.9 2,400 400 4,293
11 20,454,500 18,409,050 600,000 5s 10 150,000 150,000 0.9 2,640 400 4,722
12 22,499,950 20,490,960 1,500,000 5s 10 150,000 150,000 0.9 2,880 400 5,151
13 24,749,950 22,274,960 2,250,000 5s 10 150,000 150,000 0,9 3,120 400 5,580
14 24,749,950 22,274,960 2,250,000 5s 10 150,000 150,000 0.9 3,360 400 6,010
15 24,749,950 22,274,960 2,250,000 5s 10 150,000 150,000 0.9 3,600 400 6,439
16 37,124,930 33,412,400 3,000,000 4d 7h 41m 10 150,000 150,000 0.9 3,840 400 6,868
Total 210,475,080 194,705,590 12,450,000 0d 0h 0m Note : Showing Data from Non-Customized Unit

Yellow indicates increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage : Takes Drastically Reduced Damage From Laser & Plasma Attacks

Build & Repair Information[]

Level 10 War Factory Build & Repair Times Per Laser Tank Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Build 1h 58m 1h 58m 1h 58m 2h 4m 2h 17m
Repair 23m 46s 23m 46s 23m 46s
Level 10 War Factory Repair Costs Per Laser Tank Level
Metal
Oil
Times for other War Factory Levels may be calculated by adding 5% for each level below Level 10.

Effective Laser Tank Levels vs Turrets[]

Turret Level Level of Laser Tank Required to Out Range Each Turret Type
   Blitz    Cryo Hellfire Laser Machine Mortar Napalm Plasma Rocket Shock
1 5 4 8 1 1 6 4 4 5 4
2 - 7 - 3 1 9 7 7 - 7
3 - - - 6 2 - - - - -
4 - - - 8 3 - - - - -
5 - - - - 3 - - - - -
6 - - - - 7 - - - - -
7 - - - - 7 - - - - -
Image File:Turret-Blitz-120px.png File:Turret-Cryo-120px2.png File:Turret-Hellfire-120px2.png File:Turret-Laser-120px2.png File:Turret-MachineGun-120px2.png File:Turret-Mortar-120px2.png File:Turret-Napalm-120px2.png File:Turret-Plasma-120px2.png File:Turret-Rocket-120px2.png File:Turret-Shock-120px2.png
Table Reflects Non-Customized Range Stats Only !!!

Schematic Adjusted Range Stats[]

Laser Tank
Level
Standard
Range
Adjusted Ranges Per Focusing Lens Level
Level 1 Level 2 Level 3 Level 4 Level 5/6
1 320 - - - - -
2 335 340 - - - -
3 350 355 - - - -
4 358 363 368 - - -
5 366 371 376 381 - -
6 374 379 384 389 - -
7 382 387 392 397 402 -
8 390 395 400 405 410 415
9+ 400 405 410 415 420 425

Related Special Ops[]

Name Icon Class Level Description Time of
Effect
Thorium to
Extend Op
Hell On Wheels File:HellOnWheels-Lg.png Defensive Uncommon 3 Mercenary Laser Tanks deploy when your base is under attack. 12h 100,000
More Information and a the Full List of Ops available here: Special Ops

Additional Information[]

  • The Laser Tank was Introduced to the Event Shop during Operation: Red Storm.
  • The Laser Tank received the ability to be upgraded to Veteran Level 5 in Game Update: April 2nd, 2014.
  • At Level 10+, the Laser Tank receives a -80% damage from Lasers and -95% from Plasma Weapons. It can withstand up to 7 Plasma Cannon shots before being destroyed. (It is not, however, resistant to Ion damage, and can be destroyed by a level 1 Ion Turret with a single shot.)
  • It is commonly used to support Hellfire and to kill "Last Stand Defenders".
  • The Laser Tank has very good range and damage, but remains vulnerable because of the Charging Delay prior to  firing. Therefore it is recommended to attack among other Units to shield it from early shots.
  • The Laser Tank is likely underused due to relatively low health.
  • The Laser Tank Schematic was Introduced to the Event Shop during Operation: Deadpoint.
  • The Laser Tank travels the width of the World Map ( 500 Hex's ) in approximately 9m 11s giving it a Calculated Map Speed of 0.9 hps ( Hex Per Second ).
  • A change in the Splash created by the Laser Tank was changed, see "Laser Tank Explained".
  • The Laser Tank are not so good for defense, because they have delay of fire. But if you can somehow tank the damage on another unit, it can come in helpful in defense. Stalling the enemy units before they can hit the laser tank can also work.
  • Laser Tank can be used as a bait to energy weapons due to their Thorium Tech Advantage and Schematics.
  • Although it says "Poor" against buildings, a platoon of 5 Level 10+ Laser Tanks is enough to destroy a Level 6 Watchtower.

In-Game Quotes[]


Laser Tanks are long range tanks with very light armor. Their high energy laser burns hard and bright against all ground units.
  — In-game description 

Enhancements to the Laser Tank allow for massive heat compensation resulting in a very high resilience to both energy plasma and lasers.
  — Level 10 description 

Known Game Issues[]

Click "Expand" to Read This Section


Listed here are bugs that have been identified with this Feature. Once fixed each issue will be moved to Resolved.


Insert text here, without quotes.
  — Attribution 

Existing Known Bugs :

*If you notice a new issue not listed above, please contact support here .

Resolved Bugs :

  • Laser Tank one-shot killed by shock troopers & snipers.

Forum Discussion Links :

  • Kixeye Forum Thread : (Official)

External Links[]

Animated Photo[]

Gallery[]

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Slideshow[]

Video[]

Navigation[]


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